Devlog
- September 02, 2026 by Indrome#boss, #boss fight, #crone, #blades, #bug fixes, #bugs, #bugfix, #arena, #boundary, #pyre, #pyres, #range, #debuff, #demo, #update, #level designPyrebound 0.2.5 gets its fifth patch, with another round of fixes and improvements to Pyres and the Crone of Blades encounter. Changes & fixes fixed Crone boss health bar not resetting correctly on su... Continue reading

- August 15, 2026 by Indrome#audio, #balancing, #boss, #boss fight, #crone, #bug fixes, #bugfix, #patch notes, #demo, #HALO pyre, #new pyre, #updateChanges & fixes switched to using Butler for automating uploading build target channels to itch.io in the future (write ALL the scripts!) fixed crash on Crone death due to enemies getting damaged from... Continue reading

- July 21, 2026 by Indrome#audio, #sfx, #update, #crash, #crash fix, #npc, #character, #dialogue, #portaits, #interaction, #splash screen, #demo, #end screenChanges & fixes: moved versioning numbers to a three-part structure (Linux uses 3 and Windows/GX.games use 4 numbers, so I went with 3) fixed immediate feedback UI not sending payloads and sending bla... Continue reading

- July 05, 2026 by Indrome#audio, #sfx, #music, #update, #crash fix, #fix, #boss, #fight, #boss fight, #sound, #effects, #darkness, #visuals, #improvementsChanges: added barrier restricting playable area to 1/4 room size (for prototype) improved darkness damage visuals white vignette flashing on screen borders growing shade following the player fog effe... Continue reading
- June 16, 2026 by Indrome#balancing, #tutorial, #drag, #speed, #update, #tweakBalancing: changed how the player's speed is reduced from dragging corpses no speed reduction for 0-2 corpses speed is reduced down to 0.7/0.4 at 3/4 corpses (previous: 0.6 at any amount) speed reduct... Continue reading

- June 13, 2026 by Indrome#fix, #crash, #update, #progression, #bugfixManaged to track down and fix the progression event crashes. That's what I get for trusting in string-based keys.😅... Continue reading
