Pyrebound gx.games 0.0.2.1


Balancing: 

  • changed how the player's speed is reduced from dragging corpses
    • no speed reduction for 0-2 corpses
    • speed is reduced down to 0.7/0.4 at 3/4 corpses (previous: 0.6 at any amount)
    • speed reduction does not apply immediately but ramps up over ~2 seconds
  • raised maximum amount of corpses that can be tethered at the same time to 4
  • tether UI (semi-transparent chain) now shows 4 elements and flashes red while attempting to tether corpses past the maximum of 4
  • increased revive delay to 6 seconds (from 5)
  • increased revive duration to 4 seconds (from 2.5)

Tutorial:

  • the tutorial corpse's first revive now happens at the end of the dialogue explaining it (prevents players having to concentrate on two things at once)

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