Pyrebound gx.games 0.0.2.2
Pyrebound » Devlog
Changes:
- added barrier restricting playable area to 1/4 room size (for prototype)
- improved darkness damage visuals
- white vignette flashing on screen borders
- growing shade following the player
- fog effects / atmospherics
- crone blade:
- reduced attack speed factor to 0.6 (from 0.72) of move speed
- added impact point telegraphing
- restored skipped windup animation
- crone blade should now be easier to anticipate and dodge during boss fight
- changed crone impaler telegraph blend color (should now be much easier to spot)
Audio:
- added audio to darkness encroaching
- Crone of Blades
- almost everything in the fight now makes a sound, which was the big goal for this patch
- crone intro, phase transition, death and hit impact
- crone blade spawn, windup, attack, impact, convert and destroy
- crone impaler emerge, rise, telegraph, impact and disperse
- boss fight music
Crashes:
- fixed crash when crone impaler was destroyed during a specific state
Get Pyrebound
Pyrebound
Burn the Undead on magic Pyres to push back a living Darkness and rekindle the world.
| Status | Prototype |
| Author | Indrome |
| Genre | Adventure, Survival |
| Tags | 2D, Atmospheric, Experimental, Fantasy, GameMaker, Pixel Art, Singleplayer, Top Down Adventure |
| Languages | English |
| Accessibility | Color-blind friendly, Interactive tutorial |
More posts
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- Pyrebound gx.games 0.0.2.186 days ago
- progression event crashes fixed89 days ago
- Pyrebound gx.games 0.0.2.090 days ago

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